August 10, 2021, 01:35 (GMT) |
Cleanup: inconsistent parameter name |
Revision 172e713 by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 9, 2021, 22:12 (GMT) |
Add curve parameter node |
Revision 5c32227 by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 9, 2021, 20:35 (GMT) |
Merge branch 'master' into temp-geometry-nodes-fields-prototype |
August 9, 2021, 20:08 (GMT) |
End comments with period |
August 9, 2021, 20:08 (GMT) |
Remove trailing whitespace |
August 9, 2021, 20:06 (GMT) |
Merge branch 'master' into refactor-idprop-ui-data |
August 9, 2021, 19:52 (GMT) |
GHOST/X11: link libGL for EGL to resolve OpenGL symbols This links libGL, since libOpenGL is not installed by default on some distributions. This is a workaround to resolve OpenGL symbols, that are otherwise resolved via GLVND. Differential Revision: https://developer.blender.org/D12034 |
August 9, 2021, 19:46 (GMT) |
GHOST/X11: enable EGL This will replace GLX with EGL for X11. GLEW does not support GLX and EGL at the same time. Most distributions build GLEW with GLX support, so we have to use the externally provided GLEW and build with EGL support. This effectively sets WITH_SYSTEM_GLEW to OFF for all Linux configurations. Differential Revision: https://developer.blender.org/D12034 |
August 9, 2021, 19:46 (GMT) |
August 9, 2021, 19:46 (GMT) |
August 9, 2021, 18:36 (GMT) |
Add toggle button in overlay menu for thumbnail drawing toggle |
Revision fa9d1cb by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 9, 2021, 17:31 (GMT) |
properly adapt selection domain |
Revision 76e3efe by Sybren A. Stüvel (temp-asset-browser-catalogs, temp-asset-browser-catalogs-ui, temp-assetlib-plus-uuid-rename) August 9, 2021, 15:53 (GMT) |
Cleanup: Assets, add asset catalog documentation comments |
Revision fc5f3b7 by Sybren A. Stüvel (temp-asset-browser-catalogs, temp-asset-browser-catalogs-ui, temp-assetlib-plus-uuid-rename) August 9, 2021, 15:53 (GMT) |
Cleanup: Assets, remove unused forward/namespace declarations |
Revision 4978e3d by Sybren A. Stüvel (temp-asset-browser-catalogs, temp-asset-browser-catalogs-ui, temp-assetlib-plus-uuid-rename) August 9, 2021, 15:49 (GMT) |
Cleanup: Asset Catalogs, make fields private and add `_` suffix. |
Revision 3c0cc81 by Sybren A. Stüvel (temp-asset-browser-catalogs, temp-asset-browser-catalogs-ui, temp-assetlib-plus-uuid-rename) August 9, 2021, 15:29 (GMT) |
Partially revert "Cleanup: Assets, move AssetLibrary struct to global namespace" This reverts the namespace changes from commit 784b97e280c1ba479822d0fba6ebfce0b91595d4. |
Revision 784b97e by Sybren A. Stüvel (temp-asset-browser-catalogs, temp-asset-browser-catalogs-ui, temp-assetlib-plus-uuid-rename) August 9, 2021, 15:01 (GMT) |
Cleanup: Assets, move AssetLibrary struct to global namespace Move `blender::bke::AssetLibrary` to the global namespace, causing the C `struct AssetLibrary` to refer to the same object as the corresponding C++ struct. Also move `intern/asset_library.hh` to `BKE_asset_library.hh`, mimicking `BKE_geometry_set.hh`. This makes the C and C++ pointers compatible, cleans up the code a bit, and aids in debugging. No functional changes. |
Revision 5526dbe by Sybren A. Stüvel (temp-asset-browser-catalogs, temp-asset-browser-catalogs-ui, temp-assetlib-plus-uuid-rename) August 9, 2021, 14:43 (GMT) |
Cleanup: C++ to C comment style No functional changes. |
Revision f45339d by Sybren A. Stüvel (temp-asset-browser-catalogs, temp-asset-browser-catalogs-ui, temp-assetlib-plus-uuid-rename) August 9, 2021, 14:43 (GMT) |
Fix pointer ownership issue in `AssetCatalogService::parse_catalog_file()`, and solve some feature envy by adding a few `AssetCatalogDefinitionFile` methods. |
August 9, 2021, 13:29 (GMT) |
Merge branch 'master' into asset-greasepencil |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021