Blender Git Loki

Blender Git commits from all branches.

Page: 1959 / 2888

July 22, 2016, 15:51 (GMT)
Merge branch 'master' into alembic_basic_io
July 22, 2016, 15:04 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools
July 22, 2016, 15:03 (GMT)
Use #defines for cfr computation and revert to random point sampling for now

Seems like the random approach works better for now (and is bug free), but I keep the code for cfr computation around, will be needed once concave hulls are implemented
This commit also fixes intersections with rotated charts
July 22, 2016, 14:55 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting

Conflicts:
source/blender/blenloader/intern/versioning_defaults.c
July 22, 2016, 12:13 (GMT)
WIP Collision Free Region computation
July 22, 2016, 03:43 (GMT)
trying to shift window for secondary clip
July 21, 2016, 23:15 (GMT)
Rollback attempt to fix sss crashing, it prevented crash by disabling sss completely, thus useless
July 21, 2016, 21:43 (GMT)
Curves: Trim operator

The trim operator works fine in 1/3 cases.
July 21, 2016, 21:11 (GMT)
Add an undef for sc_next for safety
July 21, 2016, 18:16 (GMT)
Each node gets expanded to two function calls for autodiff.

The value is calculated without any derivative inputs (this is not a differential equation).
The derivatives in both variables also depend on the partial derivatives of the inputs.
July 21, 2016, 16:32 (GMT)
WIP Simulated Annealing

Iterations now only recompute placement of one random chart according to the main reference paper
Also includes stubs for margin computation
July 21, 2016, 16:32 (GMT)
Incorporate the generated GLSL code for hair displacement into the strands vertex shader.
July 21, 2016, 16:13 (GMT)
Make sure edges are computed.
July 21, 2016, 16:03 (GMT)
Emit function calls for each node.

Base functions are yet to be defined.
July 21, 2016, 15:38 (GMT)
Support dual values for autodiff'ing in GLSL codegen right from the start.

Note that for the hair displacement function we would only be interested
in a single derivative (the tangent). For now we just use the existing
2-variable duals, later on this can be generalized to avoid unnecessary
and confusing code emission.
July 21, 2016, 15:27 (GMT)
Make mesh validation optional.
July 21, 2016, 15:20 (GMT)
Add a make local function to CacheFile id block.
July 21, 2016, 15:12 (GMT)
Merge branch 'master' into alembic_basic_io

Conflicts:
source/blender/blenkernel/intern/library.c
July 21, 2016, 14:17 (GMT)
Merge branch 'master' into alembic_basic_io
July 21, 2016, 13:33 (GMT)
First steps for the GLSL code generator and hair displacement nodes.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021