July 22, 2016, 15:51 (GMT) |
Merge branch 'master' into alembic_basic_io |
July 22, 2016, 15:04 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
July 22, 2016, 15:03 (GMT) |
Use #defines for cfr computation and revert to random point sampling for now Seems like the random approach works better for now (and is bug free), but I keep the code for cfr computation around, will be needed once concave hulls are implemented This commit also fixes intersections with rotated charts |
July 22, 2016, 14:55 (GMT) |
Merge branch 'master' into soc-2016-pbvh-painting Conflicts: source/blender/blenloader/intern/versioning_defaults.c |
July 22, 2016, 12:13 (GMT) |
WIP Collision Free Region computation |
July 22, 2016, 03:43 (GMT) |
trying to shift window for secondary clip |
July 21, 2016, 23:15 (GMT) |
Rollback attempt to fix sss crashing, it prevented crash by disabling sss completely, thus useless |
July 21, 2016, 21:43 (GMT) |
Curves: Trim operator The trim operator works fine in 1/3 cases. |
July 21, 2016, 21:11 (GMT) |
Add an undef for sc_next for safety |
July 21, 2016, 18:16 (GMT) |
Each node gets expanded to two function calls for autodiff. The value is calculated without any derivative inputs (this is not a differential equation). The derivatives in both variables also depend on the partial derivatives of the inputs. |
July 21, 2016, 16:32 (GMT) |
WIP Simulated Annealing Iterations now only recompute placement of one random chart according to the main reference paper Also includes stubs for margin computation |
July 21, 2016, 16:32 (GMT) |
Incorporate the generated GLSL code for hair displacement into the strands vertex shader. |
July 21, 2016, 16:13 (GMT) |
Make sure edges are computed. |
July 21, 2016, 16:03 (GMT) |
Emit function calls for each node. Base functions are yet to be defined. |
July 21, 2016, 15:38 (GMT) |
Support dual values for autodiff'ing in GLSL codegen right from the start. Note that for the hair displacement function we would only be interested in a single derivative (the tangent). For now we just use the existing 2-variable duals, later on this can be generalized to avoid unnecessary and confusing code emission. |
July 21, 2016, 15:27 (GMT) |
Make mesh validation optional. |
July 21, 2016, 15:20 (GMT) |
Add a make local function to CacheFile id block. |
July 21, 2016, 15:12 (GMT) |
Merge branch 'master' into alembic_basic_io Conflicts: source/blender/blenkernel/intern/library.c |
July 21, 2016, 14:17 (GMT) |
Merge branch 'master' into alembic_basic_io |
July 21, 2016, 13:33 (GMT) |
First steps for the GLSL code generator and hair displacement nodes. |
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Master Commits
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