Revision 655cfca by Clément Fukhaut (pbr-viewport) May 3, 2016, 17:41 (GMT) |
Implemented SSR : - Still pretty rough implementation does only works with sharp glossy shader - No Glossy reflection - 2 algorithm but only one acheive decent results the other needs to be debuged. Changed pbr settings location : - They are now stored in structs like the FX options |
May 3, 2016, 15:52 (GMT) |
Merge branch 'asset-engine' into asset-experiments |
May 3, 2016, 15:52 (GMT) |
Merge branch 'id-remap' into asset-experiments Conflicts: source/blender/windowmanager/intern/wm_files_link.c |
May 3, 2016, 15:45 (GMT) |
Merge branch 'master' into asset-experiments |
May 3, 2016, 15:45 (GMT) |
Merge branch 'master' into asset-engine |
Revision a6a8ff1 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) May 3, 2016, 15:42 (GMT) |
Lib relocate/reload: serious rework of code. Idea here is to both factorize it seriously (reload and relocate are very similar, let's avoid as much as possible twice the same code...), and make new `lib_relocate_do()` much more flexible - now it should be able to reload individual IDs as well (plan is to use it to reload assets in relelvant branch too). |
Revision a97da98 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) May 3, 2016, 14:58 (GMT) |
Merge branch 'master' into id-remap |
May 3, 2016, 13:32 (GMT) |
Merge branch 'master' into asset-engine |
Revision 41c5ec2 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) May 3, 2016, 13:32 (GMT) |
Merge branch 'master' into id-remap |
May 3, 2016, 12:46 (GMT) |
Merge branch 'master' into alembic_basic_io |
May 3, 2016, 12:45 (GMT) |
Fix for mesh vertices not being written when exporting the object to a different coordinate system. |
May 3, 2016, 07:57 (GMT) |
Merge branch 'asset-engine' into asset-experiments |
May 3, 2016, 07:56 (GMT) |
Amber: Fix load_pre not using correct repo! |
May 2, 2016, 18:51 (GMT) |
Merge branch 'asset-engine' into asset-experiments |
May 2, 2016, 18:51 (GMT) |
Merge branch 'id-remap' into asset-experiments |
May 2, 2016, 18:51 (GMT) |
Merge branch 'master' into asset-experiments |
May 2, 2016, 18:50 (GMT) |
Amber: fix missing '..' parent dir entry when inside a repo. |
May 2, 2016, 18:35 (GMT) |
Change how Amber (and all other engines) are expected to work. So far, we were accepting the idea of several repositories per asset engine (e.g. different directories in case of Amber). However, if this works OK during listing/initial linking, it makes things way more complicated later in asset management, since asset uuid is no more enough to unically indentify an asset! Now an asset UUID is assumed to be really unique inside an asset engine. For Amber, we 'salt' assets' uuids with new repo uuids (both being only 2 ints long now), and keep a config 'cache' of mapping repo uuid -> path to repo. |
May 2, 2016, 15:25 (GMT) |
Cycles: Implement re-fitting of curve BVH Internally re-fitting will fall back to AABB nodes which is not fully efficient but is fast enough to rebuild BVH. Probably for viewport we can use curve BVH but disable unaligned heuristic to reduce preparation time. |
May 2, 2016, 13:55 (GMT) |
Cycles: Optimize shadow rays intersection |
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