Sivu saatavilla vain englanninkielisenä.
MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> sergey
Sergey Sharybin (sergey)
Total Commits : 12 836
Master Commits : 10 106
Branch Commits : 2 730
First Commit : March 5, 2010
Latest Commit : November 29, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2021 | 31 | |
October, 2021 | 38 | |
September, 2021 | 83 | |
August, 2021 | 65 | |
July, 2021 | 80 | |
June, 2021 | 69 | |
May, 2021 | 82 | |
April, 2021 | 142 | |
March, 2021 | 115 | |
February, 2021 | 63 | |
January, 2021 | 53 | |
December, 2020 | 13 | |
November, 2020 | 66 | |
October, 2020 | 16 | |
September, 2020 | 12 | |
August, 2020 | 25 | |
July, 2020 | 57 | |
June, 2020 | 43 | |
May, 2020 | 107 | |
April, 2020 | 34 | |
March, 2020 | 55 | |
February, 2020 | 43 | |
January, 2020 | 50 | |
December, 2019 | 15 | |
November, 2019 | 62 | |
October, 2019 | 64 | |
September, 2019 | 57 | |
August, 2019 | 4 | |
July, 2019 | 98 | |
June, 2019 | 82 | |
May, 2019 | 100 | |
April, 2019 | 52 | |
March, 2019 | 72 | |
February, 2019 | 91 | |
January, 2019 | 105 | |
December, 2018 | 96 | |
November, 2018 | 126 | |
October, 2018 | 16 | |
September, 2018 | 138 | |
August, 2018 | 85 | |
July, 2018 | 74 | |
June, 2018 | 109 | |
May, 2018 | 147 | |
April, 2018 | 89 | |
March, 2018 | 79 | |
February, 2018 | 78 | |
January, 2018 | 166 | |
December, 2017 | 200 | |
November, 2017 | 192 | |
October, 2017 | 128 | |
September, 2017 | 79 | |
August, 2017 | 94 | |
July, 2017 | 126 | |
June, 2017 | 79 | |
May, 2017 | 108 | |
April, 2017 | 137 | |
March, 2017 | 116 | |
February, 2017 | 137 | |
January, 2017 | 277 | |
December, 2016 | 38 | |
November, 2016 | 93 | |
October, 2016 | 97 | |
September, 2016 | 143 | |
August, 2016 | 80 | |
July, 2016 | 102 | |
June, 2016 | 173 | |
May, 2016 | 179 | |
April, 2016 | 105 | |
March, 2016 | 91 | |
February, 2016 | 113 | |
January, 2016 | 120 | |
December, 2015 | 82 | |
November, 2015 | 78 | |
October, 2015 | 86 | |
September, 2015 | 71 | |
August, 2015 | 92 | |
July, 2015 | 178 | |
June, 2015 | 171 | |
May, 2015 | 182 | |
April, 2015 | 146 | |
March, 2015 | 173 | |
February, 2015 | 185 | |
January, 2015 | 181 | |
December, 2014 | 167 | |
November, 2014 | 111 | |
October, 2014 | 177 | |
September, 2014 | 73 | |
August, 2014 | 81 | |
July, 2014 | 135 | |
June, 2014 | 93 | |
May, 2014 | 76 | |
April, 2014 | 75 | |
March, 2014 | 72 | |
February, 2014 | 78 | |
January, 2014 | 96 | |
December, 2013 | 84 | |
November, 2013 | 71 | |
October, 2013 | 83 | |
September, 2013 | 76 | |
August, 2013 | 161 | |
July, 2013 | 89 | |
June, 2013 | 58 | |
May, 2013 | 92 | |
April, 2013 | 104 | |
March, 2013 | 81 | |
February, 2013 | 88 | |
January, 2013 | 78 | |
December, 2012 | 70 | |
November, 2012 | 128 | |
October, 2012 | 98 | |
September, 2012 | 146 | |
August, 2012 | 166 | |
July, 2012 | 194 | |
June, 2012 | 198 | |
May, 2012 | 114 | |
April, 2012 | 82 | |
March, 2012 | 93 | |
February, 2012 | 135 | |
January, 2012 | 95 | |
December, 2011 | 115 | |
November, 2011 | 142 | |
October, 2011 | 84 | |
September, 2011 | 138 | |
August, 2011 | 118 | |
July, 2011 | 117 | |
June, 2011 | 48 | |
May, 2011 | 27 | |
April, 2011 | 33 | |
March, 2011 | 12 | |
February, 2011 | 35 | |
January, 2011 | 19 | |
December, 2010 | 23 | |
November, 2010 | 26 | |
October, 2010 | 18 | |
September, 2010 | 12 | |
August, 2010 | 4 | |
July, 2010 | 9 | |
June, 2010 | 14 | |
May, 2010 | 10 | |
April, 2010 | 5 | |
March, 2010 | 30 |
Commit Distribution
Favourite Files
Filename | Total Edits |
---|---|
deg_builder_relations.cc | 339 |
tracking.c | 337 |
deg_builder_nodes.cc | 263 |
readfile.c | 260 |
tracking_ops.c | 246 |
scene.c | 212 |
space_clip.py | 208 |
session.cpp | 195 |
movieclip.c | 187 |
depsgraph_tag.cc | 180 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 4 604 | 0.4 |
Modified | 42 759 | 3.3 |
Deleted | 2 429 | 0.2 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 391 250 | 34.0 |
Lines Removed | 222 336 | 19.3 |
Latest commits
November 29, 2021, 16:09 (GMT) |
Merge branch 'blender-v3.0-release' |
November 29, 2021, 15:59 (GMT) |
Fix T93439: Armature widgets from hidden collections are invisible The are few things in the dependency graph which lead to the issue: - IDs are only built once. - Object-data level (Armature, i,e,) builder dependent on the object visibility. This caused issues when an armature is first built as not directly visible (via driver, i.e.) and then was built as a directly visible. This did not update visibility flag on the node for the custom shape object. The idea behind the fix is to go away form passing object visibility flag to the geometry-level builders and instead rely on the common visibility flush post-processing to make sure certain objects are fully visible when needed. This is the safest minimal part of the change for 3.0 release which acts as an additional way to ensure visibility. This means that it might not be a complete fix (if some configuration was overseen) but it should not make currently working cases to not work. The fix should also make modifiers used on rigify widgets to work. The more complete fix will have `is_object_visible` argument removed from the geometry-level builder functions. Differential Revision: https://developer.blender.org/D13404 |
November 29, 2021, 15:59 (GMT) |
Merge branch 'blender-v3.0-release' |
November 25, 2021, 09:22 (GMT) |
Merge remote-tracking branch 'origin/blender-v3.0-release' |
November 25, 2021, 09:17 (GMT) |
Fix T93155: Approximate shadow catcher displayed wrong on CPU and GPU Was happening during rendering, causing visual artifacts when doing CPU+GPU rendering, and giving different in-progress results on different devices. The root of the issue comes to the fact that math used in the approximate shadow catcher calculation might have resulted in negative alpha channel, and negative values for display are handled differently on CPU and GPU. Such difference in handling is caused by an approximate conversion used on the CPU for the performance reasons. This change makes it so no negative alpha is generated by the approximate shadow catcher. Not sure if we need some explicit clamping somewhere to deal with possible negative values coming from somewhere else. The shadow catcher cornell box tests are to be updated for the new code, but the new result seems to be more accurate. Differential Revision: https://developer.blender.org/D13354 |
November 25, 2021, 08:51 (GMT) |
Merge branch 'blender-v3.0-release' |
November 25, 2021, 08:50 (GMT) |
Fix black Cycles result when cancelling tiled rendering with shadow catcher Noticed when was looking into T93155. Steps to reproduce: - Open the .blend file from the report - Hit F12 to start rendering - After some tiles were rendered hit Esc The issue is caused by "sticky" cancel reported via Progress. This means that once user hit Esc all further requests for cancel state will return truth, which was preventing OIDN denoiser from completing the denoising task. Now only allow stopping the denoiser when interactive rendering requests a very fast stopping. Aiming the fix for 3.0 branch. Differential Revision: https://developer.blender.org/D13352 |
November 23, 2021, 15:38 (GMT) |
Merge branch 'blender-v3.0-release' |
November 23, 2021, 15:38 (GMT) |
Cycles: Fix possible access to non-initialized light sample in volume Happened in barbershop file where number of bounces to the light was reached. Differential Revision: https://developer.blender.org/D13336 |
November 23, 2021, 14:35 (GMT) |
Merge branch 'blender-v3.0-release' |
MiikaHweb - Blender Git Statistics v1.06