March 30, 2016, 10:10 (GMT) |
Support LLVM header includes. These were not needed by Blender yet, because LLVM is only used indirectly through dependencies, which use their own build settings for LLVM include paths. |
Revision fc5ffd9 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 30, 2016, 08:24 (GMT) |
store constraints for prefractured mode now too in blend this automatically creates constraints from scratch as fallback for older files |
Revision 9c79a51 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 30, 2016, 08:21 (GMT) |
Fix T47758: rigidbody bug with constraint breaking and disable collisions. This is a regression in Bullet, reverted the problematic change for now with a custom patch (backported to Fracture Modifier) |
March 30, 2016, 07:54 (GMT) |
Renamed bvm_typedesc to typedesc: It's not actually specific to the bvm backend. |
March 30, 2016, 02:10 (GMT) |
Merge branch 'openvdb' into cvdb_ray_isect |
March 30, 2016, 02:07 (GMT) |
Merge branch 'master' into openvdb Conflicts: intern/cycles/kernel/kernel_globals.h intern/cycles/kernel/kernel_types.h |
March 30, 2016, 01:48 (GMT) |
First attempt at restoring object hierarchy when importing a file. |
March 29, 2016, 21:08 (GMT) |
Cleanup: unnecessary (left over) changes |
March 29, 2016, 20:51 (GMT) |
Merge branch 'master' into alembic_basic_io |
March 29, 2016, 20:50 (GMT) |
Cleanup: remove some unused functions. |
March 29, 2016, 20:30 (GMT) |
Rewrite the import function to avoid traversing the archive for each object type. Instead of gathering the object names, make use of object readers directly. |
March 29, 2016, 20:28 (GMT) |
Pass the Alembic IObject to the reader in their constructor instead of retraversing the archive everytime. |
March 29, 2016, 19:57 (GMT) |
Added an AbcObjectReader class to abstract away object reading and creation. |
March 29, 2016, 16:48 (GMT) |
Restructuring: Remove the 'bvm' prefix from files that are not directly concerned with the bvm backend. The naming here is a bit confusing: BlenVM is the name used for the overall code module. BVM can be a shorthand for BlenVM, but is also the name of the backend for SVM-like code interpreter. General purpose code (such as node graph and util files) should avoid the bvm prefix. BlenVM as the overall name for the code module is kept for now, but may be replaced at a later point. Note that currently one bad-level-include from non-bvm to bvm code remains, for the Value class used in nodes. Values should ultimately be a backend-agnostic class for storing literal values (node inputs). |
March 29, 2016, 15:48 (GMT) |
added caching for mantaflow texture grids |
March 29, 2016, 14:45 (GMT) |
Merge branch 'master' into object_nodes |
Revision dce5561 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 29, 2016, 13:24 (GMT) |
allow multiple dynamic destruction with extra particles or verts this should allow triggered dynamic destruction with different colliders at different times. Note: WIP and crashes often in relation with undo |
March 29, 2016, 07:56 (GMT) |
Cleanup: pass the archive as a function parameter instead of the filename. |
March 29, 2016, 07:37 (GMT) |
Remove left over (proprietary) code from DwarfLabs. |
March 29, 2016, 07:33 (GMT) |
Import: add UI params to setup forward and up axises. |
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