August 10, 2015, 13:10 (GMT) |
Merge branch 'master' into asset-experiments |
August 10, 2015, 12:36 (GMT) |
Some ultimate cleanups. |
August 10, 2015, 12:18 (GMT) |
Merge branch 'master' into asset-experiments |
August 9, 2015, 16:08 (GMT) |
Minor tweak - adapt a bit number of preview workers to number of available physical threads! |
August 9, 2015, 14:09 (GMT) |
Merge branch 'master' into asset-experiments |
August 9, 2015, 13:02 (GMT) |
Code Cleanup: Extract out screenspace to 3D logic for GP Sculpt |
August 9, 2015, 12:19 (GMT) |
GPencil Tablet Support: Eraser now works during Continuous Drawing When continuous drawing is enabled, the eraser-end of the pen can be used to erase strokes (as an alternative to RMB). The keymap system still doesn't let us add such tablet events to the keymap as actual events though, so we cannot just have a D+Eraser = Erase keymapping. |
August 8, 2015, 05:44 (GMT) |
GPencil: Don't draw onion skins during animation playback * When playing back animations, onion skinning is temporarily disabled now so that the poses can be seen more clearly. - I've supposedly used the check which disables this for animation scrubbing, (I've tried both and checked the logic for each), but they don't seem to be working as advertised. So, for now, onionskins are still visible during scrubbing. * Onion skinning is also disabled for rendering playblasts and for file previews/ sequencer renders. |
Revision 1bd9a91 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 7, 2015, 13:38 (GMT) |
crash fixes for greasepencil edge fracture |
Revision f870eee by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 6, 2015, 19:10 (GMT) |
fix: remove doubles on internal cutter mesh created by (nearly) cyclic greasepencil strokes (so non-manifolds are avoided there) |
Revision 9263098 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 6, 2015, 17:33 (GMT) |
fix: set cutter axis correctly (RNA called a different function there) |
August 6, 2015, 14:53 (GMT) |
Merge branch 'master' into GPencil_Editing_Stage3 Conflicts: release/scripts/startup/bl_ui/properties_grease_pencil_common.py source/blender/blenloader/intern/versioning_270.c |
Revision aa8c014 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 6, 2015, 12:41 (GMT) |
mark "Dynamic Fracture" as WIP |
Revision d05a85c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 6, 2015, 12:23 (GMT) |
compile fixes due to merge |
Revision 4c52ad0 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 6, 2015, 12:22 (GMT) |
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier Conflicts: CMakeLists.txt build_files/cmake/macros.cmake intern/cycles/kernel/geom/geom_triangle_intersect.h intern/cycles/kernel/kernel_shader.h intern/cycles/kernel/svm/svm_closure.h release/scripts/modules/bpy_extras/io_utils.py release/scripts/startup/bl_ui/properties_data_modifier.py release/scripts/startup/bl_ui/space_view3d.py release/scripts/startup/bl_ui/space_view3d_toolbar.py source/blender/blenkernel/BKE_blender.h source/blender/blenkernel/BKE_deform.h source/blender/blenkernel/BKE_mesh_mapping.h source/blender/blenkernel/BKE_object.h source/blender/blenkernel/BKE_rigidbody.h source/blender/blenkernel/CMakeLists.txt source/blender/blenkernel/SConscript source/blender/blenkernel/intern/cdderivedmesh.c source/blender/blenkernel/intern/object.c source/blender/blenkernel/intern/rigidbody.c source/blender/blenloader/intern/readfile.c source/blender/blenloader/intern/versioning_270.c source/blender/blenloader/intern/writefile.c source/blender/editors/animation/keyframes_general.c source/blender/editors/armature/armature_edit.c source/blender/editors/gpencil/gpencil_ops.c source/blender/editors/object/object_intern.h source/blender/editors/object/object_shapekey.c source/blender/editors/space_action/action_edit.c source/blender/editors/space_view3d/view3d_draw.c source/blender/makesdna/DNA_modifier_types.h source/blender/makesrna/intern/rna_modifier.c source/blender/modifiers/MOD_modifiertypes.h source/blender/modifiers/intern/MOD_fluidsim.c source/blender/modifiers/intern/MOD_normal_edit.c source/blender/modifiers/intern/MOD_util.c source/gameengine/Converter/KX_BlenderSceneConverter.cpp |
August 5, 2015, 22:52 (GMT) |
Merge branch 'master' into openvdb |
August 5, 2015, 22:25 (GMT) |
Cleanups: unnecessary includes, small de-duplication, accidental/ unwanted changes, ... |
August 3, 2015, 21:50 (GMT) |
Merge branch 'master' into temp-ui-widget-refactor |
August 3, 2015, 20:04 (GMT) |
Merge branch 'master' into openvdb |
August 3, 2015, 19:55 (GMT) |
Use openvdb::Name for passing strings around. Although openvdb::Name is just a typedef for std::string, this change is for two reasons: - it makes it a bit more consistent API wise - it sort of documents we are passing a name and not just a string (which could be anything: a password, a brand, a poem...) |
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