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Blender Git Statistics -> Developers -> Severin

Julian Eisel (Severin)

Total Commits : 3 116
Master Commits : 808
Branch Commits : 2 308
First Commit : October 20, 2014
Latest Commit : July 2, 2020 (Today)

Commits by Month

DateNumber of Commits
July, 20206
June, 202045
May, 202027
April, 2020101
March, 2020149
February, 202062
January, 202063
December, 201910
November, 201991
October, 201967
September, 201992
August, 2019122
July, 201989
June, 201979
May, 201923
April, 20197
March, 20193
February, 20190
January, 20197
December, 201830
November, 201819
October, 201810
September, 20180
August, 20180
July, 20188
June, 201813
May, 201816
April, 201852
March, 201818
February, 201810
January, 20183
December, 201719
November, 201725
October, 201750
September, 20176
August, 20177
July, 201723
June, 201718
May, 201750
April, 201748
March, 2017135
February, 201769
January, 201735
December, 201654
November, 201648
October, 2016117
September, 201697
August, 201689
July, 201656
June, 201655
May, 201670
April, 201634
March, 201693
February, 201666
January, 20160
December, 201555
November, 201557
October, 20158
September, 201562
August, 201597
July, 201550
June, 201550
May, 201534
April, 201571
March, 201530
February, 201519
January, 201529
December, 201434
November, 201428
October, 20146

Commit Distribution

PathNumber of Commits
master808
temp-tab_drag_drop481
topbar455
vr_scene_inspection447
soc-2019-openxr343
wiggly-widgets309
temp_widgets_update_tagging299
workspaces267
temp_widgets_c++_experiment251
temp_widgets_files_refactor230
temp-outliner-visibility218
UI-experiments218
hair_object218
blender2.8_snap_gizmo214
collada2.8214
temp-select-axis204
tmp_hair_curves204
soc-2018-bevel204
benchmark204
temp-benchmark204
temp-ui-layout-2.8204
interactive_physics204
temp-eeveelightcache204
temp-udim-images204
hair_guides_grooming204
hair_guides204
soc-2018-cycles-volumes204
temp-greasepencil-vfx203
temp-sybren-cow-ocean202
custom-manipulators201
vamr-openxr-module196
HMD_viewport193
temp-dynamic-overrides191
temp-greasepencil-object-stacksplit190
ui_layout_gridflow189
TEMP-UI-DECOR189
temp-flexible-spacing189
tmp-b28-motionpath-drawing188
temp-keymap-save188
temp-keymap-changes188
tmp-CollectionsAnim188
experimental_gp_weight185
temp-unified-collections184
temp-sybren-particles184
tmp-COW_InsertKeyframe_Fix184
temp-sybren-modifier-nonmesh182
tmp-TimelineHeaderButtonsStretching182
temp-sybren-meshdeform182
temp-modifier-rm-cddm182
tmp-static-override-insertion178
blender2.8-workbench178
blender2.8-snapping_with_occlusion178
temp-workspace-multi-window167
temp-vr-draw-thread162
temp-object-multi-mode157
temp-workspace_mode154
temp-drawcontext151
temp-scene-obedit-remove151
temp-workspace-object-mode-removal151
temp-render-depsgraph151
temp-workspace-addons151
temp-workspace_active_object147
id_override_static141
temp-group-collections131
soc-2016-layer_manager129
temp-workspace-changes121
strand_editmode120
transform-manipulators118
tmp-debug-filebrowser117
temp-ssr117
temp-lightprobe-rename114
filebrowser_redesign102
temp-cycles-draw-manager98
imm_port_wm_playanim92
temp-depsgraph-layers90
userpref_redesign62
temp-ghost_openxr56
temp-layers-ui-table51
modifier-panels-ui43
temp-ui-widget-refactor42
uiTable42
temp_localview_split41
temp-graph-select-changes41
UI-graphical-redesign37
temp-checkbox-layout-tweaks37
input_method_editor_partial_support37
render-layers36
clay-engine35
temp-blender2.8-stable35
layers33
layer-manager32
input_method_editor31
temp-lanpr-cleanup228
temp-lanpr-cleanup27
pbr-viewport24
temp-blender2.824
fracture_modifier16
temp-fracture-modifier-2.816
viewport_generic_engine16
fracture_modifier-master16
temp-lanpr-staging14
temp_manipulators_core12
gooseberry_farm12
gooseberry12
temp_motionpaths12
viewport_bvh_select11
asset-engine--archived11
temp-gizmo-decoupled-redraws10
temp_pie_max_items_fix9
asset-engine9
temp-ui-button-type-refactor8
temp-blender-2.81-release-with-wrong-merge7
wm-drag-drop-rewrite7
blender-v2.78b-release7
blender-v2.78-release7
blender-v2.78c-release7
temp-menu_shadow_theme_color7
asset-uuid--archived6
lanpr-under-gp6
temp-lanpr-review6
asset-uuid5
experimental-build5
blender-v2.76a-release5
blender-v2.76-release5
temp_facegroups4
blender-v2.83-release4
soc-2016-multiview3
compositor-20163
blender-v2.77-release2
temp-gpencil-eval1
blender-v2.73-release1
greasepencil-refactor1
greasepencil-object1
greasepencil-experimental1
temp_hair_modifiers1
soc-2020-xr-input1
asset-metadata1
temp_textedit_comment_toggling1
temp_display_optimization1
xr-world-navigation1
soc-2019-npr1
blender-v2.74-release1
temp-select-pick1
multiview1

Favourite Files

FilenameTotal Edits
wm_operators.c160
wm_window.c160
WM_api.h153
wm_event_system.c148
readfile.c138
wm_xr.c130
view3d_draw.c120
space_view3d.c116
screen_ops.c113
screen_edit.c110

File Changes

ActionTotalPer Commit
Added1 6070.5
Modified13 1444.2
Deleted1 3240.4

Code Changes

ActionTotalPer Commit
Lines Added110 89446.6
Lines Removed63 18826.6

Latest commits Feed

Revision ef0ded4 by Julian Eisel / Jeroen Bakker (blender-v2.83-release)
1 hour 46 min ago
Fix: Crash when closing window while Outliner shows screens

Steps to reproduce were:
* From factory settings, change Outliner Display Mode to "Blender File"
* Open "Screens" item, make sure all listed screens are visible
* Open Preference window, close it
* Mouse hover the outliner -> crash

Fix is to force an Outliner tree rebuild when closing screens.
Revision 089ff4a by Julian Eisel / Jeroen Bakker (blender-v2.83-release)
2 hours 6 min ago
Fix T77830: Crash in VR session when opening material preview

Draw-manager mutex has to be set before activating OpenGL/GPU context.
Otherwise, parallel jobs (like preview rendering) may try to activate
the context from another thread.

Also: Use WM wrappers for activating/releasing OpenGL context, which
have an additional assert check.

Suggest to backport this for 2.83.1.
Revision 9a8dd8d by Julian Eisel / Jeroen Bakker (blender-v2.83-release)
2 hours 40 min ago
Fix T78112: VSE Sequencer/Preview crash after fullscreen

The region refresh callback wasn't called, which in the VSE ensures valid
region sizes and removes handlers of invisible regions.
Revision 5760dc3 by Julian Eisel (asset-metadata)
14 hours 27 min ago
Initial "Make Asset" operator

Accessible via the Outliner context menu (ID Data submenu).

The operator currently copies the data-block and creates empty asset data for
it. This will later contain all the meta-data to "give the data-block meaning".

Of course there are many TODOs and questions remaining. This is the first step
so I can work more on meta-data support.
I created some files and that I think make sense.
Revision 889c4ca by Julian Eisel (asset-engine--archived)
17 hours 32 min ago
Merge branch 'asset-uuid--archived' into asset-engine--archived
17 hours 43 min ago
Merge branch 'master' into asset-uuid--archived
Revision 8262e37 by Julian Eisel (master)
1 day and 16 hours ago
Outliner/UI: Show library state icons for data-blocks in "Data API" mode

Previously it was not possible to tell appart a linked data-block from its
override copy. In fact you couldn't tell appart any data-blocks with the same
name (which is possible with linking).
Now we show the library state icon as we do for data-blocks in other display
modes.

Old/new comparison (note the overriden "GEO-head"):
{F8608835} {F8608836}
Revision 4176ada by Julian Eisel (master)
June 30, 2020, 08:47 (GMT)
Fix T78455: Failed assert when opening a viewport panel

Mistake from 1fa40c9f8a810.
Revision 937d89a by Julian Eisel (master)
June 29, 2020, 15:28 (GMT)
UI: Show library status icons in search menus, rather than letter prefix

Rather than a `L` (linked), `O` (overridden) or `M` (missing) prefix for the
name, show the existing library status icons. See D7999 for screenshots.

Note that when using preview icons, or if the search menu contains items with
own icons (e.g. brush icons), we still fallback to the prefix solution.

Zero or fake user is still indicated with a prefix.

Differential Revision: https://developer.blender.org/D7999

Reviewed by: Bastien Montagne, William Reynish
Revision bcf49d1 by Julian Eisel (master)
June 29, 2020, 15:28 (GMT)
Fix compile error on Apple Clang

Needs to compile with `CMAKE_OSX_DEPLOYMENT_TARGET` of 10.14 at least to
have `std::optional<>::value()` available. So we have to increase the
minimum required compiler version, but that requires more changes. Just
fix the build error for now.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2020