April 30, 2015, 12:03 (GMT) |
Refactor : Add split/mega kernel selection logic |
April 30, 2015, 12:03 (GMT) |
[BCYCLES-213] Improve tile splitting logic |
April 30, 2015, 10:14 (GMT) |
Fix for deflector force fields in cache simulation. Make sure forces always push outward when not using "double sided" deflectors (default). |
April 30, 2015, 08:26 (GMT) |
Use THB_LARGE for 'user' previews too! |
April 30, 2015, 08:17 (GMT) |
Merge branch 'master' into ui-preview-buttons |
April 29, 2015, 19:41 (GMT) |
Merge branch 'master' into gooseberry Conflicts: source/blender/blenloader/intern/versioning_270.c |
April 29, 2015, 19:39 (GMT) |
Merge branch 'master' into ui-preview-buttons |
April 29, 2015, 16:50 (GMT) |
Merge branch 'master' into gooseberry |
April 29, 2015, 15:30 (GMT) |
Merge branch 'master' into ui-preview-buttons |
April 29, 2015, 14:33 (GMT) |
Gooseberry: Fix crash of backdrop widget in graph space This fix should actually happen in wiggly-widgets branch but it's now has some commits which are not in gooseberry and merging them night be not really safe. |
April 29, 2015, 14:21 (GMT) |
Fix really stupid own mistake that caused leakage of timers. |
April 29, 2015, 13:55 (GMT) |
Merge branch 'master' into gooseberry |
April 29, 2015, 13:40 (GMT) |
Merge blender/master d6b28b |
April 29, 2015, 13:21 (GMT) |
Tentative fix for flickering particle duplis, when using "pick random" with a dupligroup and distributed rendering. The particle duplis were generated using the global RNG (BLI_rand). This is unstable once scenes become a bit more complex and objects are evaluated in multiple threads. This patch is not in master, because it changes the look of existing particle setups. |
April 29, 2015, 12:16 (GMT) |
New shrinkwrap modifier for cached hair data. This is experimental. It might work for simple collision-like features, by keeping goal positions for hair above the mesh surface. However, the nature of nearest-point lookup on meshes means that the goal position can flip to the other side of a mesh rapidly, which would lead to strong forces and unstable behavior. This code should be seen as an experiment. |
April 29, 2015, 10:38 (GMT) |
Merge branch 'master' into gooseberry |
April 29, 2015, 09:48 (GMT) |
Merge branch 'alembic' into gooseberry Conflicts: intern/cycles/blender/blender_sync.h |
April 29, 2015, 09:41 (GMT) |
Alembic: Fix compilation error after recent task/threads changes For some reason CMake worked just fine, but SCons was giving issues. |
April 29, 2015, 09:26 (GMT) |
mathutils_bvhtree: Changed parameters for the ray_cast function from point+ray to point+direction+distance. This is more convenient to use in general, and more consistent with the BKE code. |
April 29, 2015, 09:19 (GMT) |
Merge branch 'master' into gooseberry |
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Master Commits
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