January 16, 2015, 06:37 (GMT) |
Depsgraph: GPencil animdata is now included in the depsgraph |
January 16, 2015, 03:38 (GMT) |
From review: name arrays with _arr suffix |
January 16, 2015, 03:29 (GMT) |
Partial Fix for Movie Exporting name clash Before if we exported (from anywhere) videos in the Individual Views format the _L and _R videos would have the same name. Not anymore. This was required before I finish the support for Movie proxies in the sequencer. Or maybe not required, but at least related, and I wanted to get this over with before finish up the proxies anyways. Big Important Note: =================== This is still not working for video formats that rely on the writeffmpeg.c file. (not that I tested the other formats, but I know it's breaking with MPEG + Quickime + H.264. The code in that file uses a lot of statics, and they make it impossible to writei two movies simultaneously. That may be why we don't have an option to export videos from the 'File Output' compositor node. I thought about two ways of going around that: 1) do something similar with how we handle Render structs, so instead of having one static of each property we store a whole struct in a listbase and populate it with the needed elements. 2) we quit using static elements and pass a custom struct to the mh.* functions (start_movie, append_movie, ...). And we store this struct in the mf struct. |
January 16, 2015, 02:59 (GMT) |
Depsgraph: Clean up errors when building rigidbody graphs * Constraints may not always be present * There were missing links to "done" node |
January 16, 2015, 02:06 (GMT) |
Depsgraph: Intial attempt at finishing off hooking up rigidbody sim code to the new depsgraph |
January 16, 2015, 01:59 (GMT) |
Depsgraph: Added in missing calls to handle relations for subdata hanging off scene |
Revision e5c1f28 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 21:29 (GMT) |
Merge branch 'master' into gooseberry |
Revision b48b893 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 20:45 (GMT) |
Merge branch 'master' into gooseberry |
Revision d926a25 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 19:38 (GMT) |
Added space selection option to the particle system copy operator. By default this now copies from one object's local space to another object's local space (instead of the previous world space). This is more useful when transferring particles between objects, because it doesn't require moving objects on top of each other, as long as they have similar shapes. |
January 15, 2015, 18:57 (GMT) |
Fix assert crash |
January 15, 2015, 18:54 (GMT) |
Partial fix for corners, not yet correct in many cases |
January 15, 2015, 17:54 (GMT) |
Code cleanup |
Revision 8793d9d by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:36 (GMT) |
Merge branch 'master' into gooseberry |
Revision d7c1798 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:18 (GMT) |
Removed debugging code. |
Revision 355b289 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:15 (GMT) |
Fix for particle system copy: This has to make sure the ORIGSPACE data layer is available. Otherwise particle mapping to the new mesh cannot work with subdivided and constructively-modified meshes. |
January 15, 2015, 16:53 (GMT) |
More cleanup |
January 15, 2015, 16:28 (GMT) |
Merge remote-tracking branch 'origin/master' into multiview |
January 15, 2015, 16:22 (GMT) |
Comment cleanups |
January 15, 2015, 16:20 (GMT) |
First pass of cleanups of edge iterator, more to come |
January 15, 2015, 15:51 (GMT) |
Edge iterator |
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Master Commits
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