Blender Git Loki

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November 13, 2014, 21:43 (GMT)
change order of checked expressions in rigidbody object creation -> could crash on non-mesh object
November 13, 2014, 16:44 (GMT)
Merge branch 'master' into gooseberry
November 13, 2014, 16:40 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/blenkernel/intern/implicit.c
November 13, 2014, 16:35 (GMT)
fixes for last merge
November 13, 2014, 16:23 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/editors/space_sequencer/sequencer_draw.c
November 13, 2014, 16:15 (GMT)
Merge branch 'master' into gooseberry
November 13, 2014, 16:14 (GMT)
Merge branch 'master' into gooseberry
November 13, 2014, 15:06 (GMT)
Implementation of a target density feature for the hair simulation.

This allows setting a target density which the fluid simulation will
take into account as an additional term in the pressure Poisson
equation. Based on two papers
"Detail Preserving Continuum Simulation of Straight Hair" (McAdams et al. 2009)
and
"Two-way Coupled SPH and Particle Level Set Fluid Simulation" (Losasso et al. 2008)

Currently the target pressure is specified directly, but it will be
a lot more convenient to define this in terms of a geometric value such
as "number of hairs per area" (combined with hair "thickness").
November 13, 2014, 15:05 (GMT)
Another fix for off-by-one hair grid resolution errors.
November 13, 2014, 15:04 (GMT)
Rewriting the grid rasterization function for hair segments.
November 13, 2014, 14:15 (GMT)
Draw actual hair keys when the "Guide Hair" setting is enabled.

Without this certain debug tasks become very hard to visualize.
November 13, 2014, 13:24 (GMT)
Merge branch 'master' into mesh-transfer-data
November 13, 2014, 13:22 (GMT)
Forbid dependency cycle of DataTransfer modifiers, this is just not possible.

(Here I get a segfault inside asan lib iteself, when doing that...)
November 13, 2014, 13:06 (GMT)
Cleanup.
November 13, 2014, 11:52 (GMT)
Only poly and vertex normals are mandatory for a valid normals, loop
normals may not exist.

Note: Currently we cannot create poly normals explicitly from a modifier,
they have to be recalculated every time ...
November 13, 2014, 11:03 (GMT)
Basic profiling code for the mesh cache reader function.
November 13, 2014, 10:54 (GMT)
Change default mapping to 'nearest', better than 'topology',
which will error if source and dest are not topo-compatible.
November 13, 2014, 10:39 (GMT)
Normals storage support in Alembic mesh caches.

This is not strictly necessary, but removes another step in mesh
reconstruction that might take significant time in extreme cases.

All 3 normal attributes (loop, poly, vertex normals) need to be stored
for successful reconstruction, otherwise they have to be recalculated.
November 13, 2014, 09:05 (GMT)
Missed those when reordered loop vs poly code.
November 13, 2014, 09:02 (GMT)
Better UI for modifier, based on feedback from first review.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021