Revision 084c6de by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) September 8, 2014, 10:31 (GMT) |
Implemented a modifier conjugate gradient algorithm to support stable constraining. The algorithm is described in the paper "Large Steps in Cloth Simulation" (Baraff/Witkin 1998). The same method was (incorrectly) implemented in the old cloth solver. It is based on restricting the degrees of freedom (ndof) of vertices using a block matrix and a vector of target velocity deltas. See chapter 5 of the paper for details. |
September 7, 2014, 19:19 (GMT) |
Revert "Squashed commit of the following:" This reverts commit 108f25f33c06a74be37d6bd72d5dcc452b649f08. |
September 7, 2014, 19:18 (GMT) |
Squashed commit of the following: commit 5cc80f23ae5f7fd11ed026df2242ff3638d62c5d Author: Jonathan deWerd <jjoonathan@gmail.com> Date: Sun Sep 7 01:55:48 2014 -0400 Merge of soc-2014-nurbs: rhino import, analytic eval, trim support, uv trim editor commit da3be518b6c70aa06e5bb5db8ae78d1d6623a306 Author: Thomas Dinges <blender@dingto.org> Date: Sun Sep 7 21:13:00 2014 +0200 Comment out SVM fresnel_conductor() function for now, still unused. |
September 7, 2014, 19:00 (GMT) |
Revert "Squashed commit of the following:" This reverts commit ee3e0057af9656482308a7ebb0da7ada0b303055. |
September 7, 2014, 18:59 (GMT) |
Squashed commit of the following: commit 57c881f27a45c91af444f150d009a5c1f811d533 Author: Jonathan deWerd <jjoonathan@gmail.com> Date: Sun Sep 7 01:55:48 2014 -0400 Merge of soc-2014-nurbs: rhino import, analytic eval, trim support, uv trim editor |
September 7, 2014, 16:56 (GMT) |
Merge branch 'master' into testbuild |
September 7, 2014, 16:52 (GMT) |
Revert "Fix for buildbot compilation error in intern/ghost with SCons." This reverts commit f2597abafd6c33b5a1cb887a37d06798a0af58e5. |
September 7, 2014, 16:49 (GMT) |
Revert "Applied D765: Blender input method editor support for windows (diff #6)." This reverts commit a78c75cab2166f8c93356ca6aa24378c6fdb5901. |
September 7, 2014, 16:21 (GMT) |
Fix for buildbot compilation error in intern/ghost with SCons. |
September 7, 2014, 16:04 (GMT) |
Applied D765: Blender input method editor support for windows (diff #6). |
September 7, 2014, 07:13 (GMT) |
Revert "Squashed commit of the following:" This reverts commit 3795f9f41b5dd8d19fd0137bd9f1f6ec75191331. |
September 7, 2014, 07:13 (GMT) |
Squashed commit of the following: commit 6ed88320f7c98cf7d7769500eaa0cec24b0328f3 Author: Jonathan deWerd <jjoonathan@gmail.com> Date: Sun Sep 7 01:55:48 2014 -0400 Merge of soc-2014-nurbs: rhino import, analytic eval, trim support, uv trim editor |
September 7, 2014, 07:12 (GMT) |
Merge remote-tracking branch 'origin/master' into testbuild |
September 6, 2014, 23:11 (GMT) |
StereoDisplay is now Stereo3dFormat and and removal of UserDef properties * All the datablocks that uses stereo3d_format now store a pointer not the struct |
September 6, 2014, 23:10 (GMT) |
Store StereoDisplay in the image dna to use when re-saving the image |
September 6, 2014, 22:21 (GMT) |
General UI and some cleanups |
September 6, 2014, 22:21 (GMT) |
Generated Image now has a '3D Stereo' option (when stereo3d is on) |
September 6, 2014, 22:14 (GMT) |
Support for painting of stereo images (no real depth painting yet) Idea poll: When in stereo mode you paint we paint to both buffers at the same time, however the brush should get an offset parameter (pixel separation) that would allow the user to paint in depth. The brush 'icon' (the circle thing) could also be drawn with this offset. Bonus: make grease pencil (View mode) do the same thing. Basicaly we can add a 'viewoffset' property to each line and use it at drawing time (no idea of GPencil code, just speculating). |
September 6, 2014, 22:13 (GMT) |
View3D Background Image stereo support |
September 6, 2014, 22:13 (GMT) |
Write/Read .blend for Image.views |
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