Revision 82ff09e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 1, 2014, 15:45 (GMT) |
attempt for saving / loading and texture preservation |
May 1, 2014, 07:09 (GMT) |
Merge branch 'master' into opensubdiv-modifier |
May 1, 2014, 00:23 (GMT) |
Merge branch 'master' into soc-2013-paint Conflicts: source/blender/editors/sculpt_paint/paint_image.c source/blender/editors/sculpt_paint/paint_image_2d.c source/blender/editors/sculpt_paint/paint_image_proj.c |
Revision 0f80a3f by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 30, 2014, 21:59 (GMT) |
split the processing loops to an openmp one and an openmp free, due to crappy windows compiler error |
April 30, 2014, 19:47 (GMT) |
Updated OpenVDB library to 2.3.0; |
April 30, 2014, 16:18 (GMT) |
Cycles CUDA changes for kernel evaluation cancel |
April 30, 2014, 16:09 (GMT) |
ammend to 02fc6ef1 (Cycles changes for shader evaluation to support cancelling via progress cancel callback) as per Brecht's suggestion |
April 30, 2014, 14:29 (GMT) |
updated master into branch |
Revision 94c50f1 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 30, 2014, 14:10 (GMT) |
removed additional customdata markings, added openmp again (first was not working with textures) |
Revision 2decc0c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 30, 2014, 12:04 (GMT) |
doubled the shard count internally for fast bisect so input count and output count match |
Revision 3f8806d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 30, 2014, 10:38 (GMT) |
using malloc instead of calloc for bisect fracture |
Revision 3e26dfc by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 30, 2014, 09:32 (GMT) |
nullify noisemap, for now to prevent crash on loaded file, modifier free |
April 30, 2014, 08:12 (GMT) |
Merge branch 'master' into opensubdiv-modifier |
April 30, 2014, 08:12 (GMT) |
Enable threading on the CCG evaluation Makes it so OSD SS modifier is about 10% slower than the legacy one. This might be speed up further by skipping all the tricks with CCGVert/Edge/Face intemediate storage i guess. Anyway, consider the current implementation not that bad. NOTE: You need latest development version of OpenSubdiv, otherwise threaded evaluation wouldn't work at all. |
April 30, 2014, 07:38 (GMT) |
Merge remote-tracking branch 'upstream/master' into bake-cycles (this should fix the windows build error with makesrna) |
April 29, 2014, 22:35 (GMT) |
Cycles-Bake: skipping color management transformations for data passes (e.g., Normal) |
April 29, 2014, 22:34 (GMT) |
Cycles-Bake: using proper colormanagement friendly routines (note: normal maps have a problem with this changes) |
Revision e3adc6e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 29, 2014, 22:32 (GMT) |
changed qsort to BLI_qsort_r |
April 29, 2014, 20:06 (GMT) |
IMB buffer _mask functions shouldn't convert colorspaces (ammend to 68893054) |
April 29, 2014, 20:05 (GMT) |
Add evil warning when object does not have a UV map. It would be ideal to generate a UV map, but I think algorithms all require edit mode. |
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Master Commits
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