July 25, 2012, 13:08 (GMT) |
glreport.py improvements fixed various 'fake' gl tokens and added missing tokens to the database |
July 24, 2012, 23:49 (GMT) |
Smoke + Cycles: - Reorganize code a bit - Use RNA function to directly copy density over TODO: - Fix scons to include blender_smoke.cpp - "use_volume": Need flags to differ between "no density found" (can happen at frame 1) and "not a volume" (objects which have nothing to do with volume). - Actually render something - handle rendering (ignoring) of Smoke Domain + Flow |
July 24, 2012, 18:08 (GMT) |
* Active simulation fields are now set dynamically based on simulation content. - For example fire related data/simulation is only processed when there is a fire type brush affecting the domain. Color data is enabled only when multiple colors are needed. - This way most simulations require less disk space and are faster to calculate compared to previous branch versions. * Tweaked smoke 3D-view shader to match previous non-colored version. * Fixed memory leak with smoke colors. |
July 24, 2012, 01:01 (GMT) |
Restore the widgets to the 3D view header, they shouldn't come out until someone does a proper re-design, even if they're redundant. |
July 24, 2012, 00:57 (GMT) |
Mirrored Unwrap =============== Pack after unwrap to get rid of the extra mirrored faces. |
July 24, 2012, 00:39 (GMT) |
Update floating controls paneltype for the new userprefs option. |
July 24, 2012, 00:29 (GMT) |
Move floating controls option to the Interface tab where it fits better. |
July 23, 2012, 22:57 (GMT) |
UV mirrored unwrap ==================== * Code cleanup, avoid duplication. |
July 23, 2012, 22:57 (GMT) |
Mirrored Unwrap ================ * support for ngons in regular unwrap. |
July 23, 2012, 21:09 (GMT) |
Mirrored unwrap ================ * better support for regular unwrap, fixed incorrect indices of edges when calculating seams, made it possible to take seam on mirror border into account so that mirrored part can be "cut" during unwrapping. |
July 23, 2012, 20:13 (GMT) |
Fix states for OpenGL ES. Surface culling bugs were reported by Dalai Felinto. |
July 23, 2012, 17:44 (GMT) |
Fix for Custom Shaders Add more definitions for ES Fix for function call. Reported by dfelinto |
July 23, 2012, 09:18 (GMT) |
Start to work on Smoke + Cycles. Goal is a proof of concept, then cleaning code up :-) |
July 23, 2012, 02:16 (GMT) |
Solve compilation erro (missing 'r' intended) |
July 21, 2012, 23:23 (GMT) |
July 21, 2012, 13:59 (GMT) |
Support mirror unwrap for normal unwrapping. Only non-ngons in this commit. |
July 21, 2012, 02:09 (GMT) |
UV mirrored unwrap =================== * Separate common mirror functionality from modifier files to BKE_* files * Now subsurfed unwrap can flush the result of the mirrored mesh to the solver * TODO: add support for regular unwrap, pack the result to 0.0-0.5 range if the appropriate mirror uv option is selected in the modifier |
July 20, 2012, 23:20 (GMT) |
Changed the names of the parameters, based on suggestions from the community. |
July 20, 2012, 23:05 (GMT) |
svn merge ^/trunk/blender -r48645:49085 |
July 20, 2012, 22:18 (GMT) |
Another experiment with arranging the two-dimension scale/translate manipulators such that they don't look so cluttered. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021