June 14, 2012, 23:41 (GMT) |
- bf_assimp: blender now reads the list of supported file extensions directly from assimp. |
June 14, 2012, 21:56 (GMT) |
- Remove unused code - Set density to zero in obstacle cells |
June 14, 2012, 21:51 (GMT) |
Fix for MinGW compiler |
June 14, 2012, 21:45 (GMT) |
- Fix moving obstacles: Velocity near the border of moving obstacles was set to zero. - Fix drawing of obstacles: Did not draw all obstacle cells |
June 14, 2012, 20:15 (GMT) |
export of constraint targets to COLLADA |
June 14, 2012, 18:04 (GMT) |
- Fix disabled obstacles - Fix drawing of obstacles_from_derivedmesh Problems: Obstacles are not airtight yet |
June 14, 2012, 16:12 (GMT) |
- First implementation of alternative obstacle handling, removing the needs of particle-points - Enable debug obstacle drawing |
June 14, 2012, 14:19 (GMT) |
Texpaint tools =============== * Highly experimental but useful feature. Random brush size during stroke. This can be quite useful for texture authoring but it may cause strange things to happen if not configured right. State and memory allocations (which makes the tool experimental) often depend on brush size so I made a function to get the non-randomized size too. I will most likely change the naming so that BKE_brush_size returns the non- Still no crashes here and a few very cool things can be done with this brush setting :) |
June 14, 2012, 11:47 (GMT) |
Rake brushes for texture paint ============================== * port brushes correctly to projection painting * put rake state to unified settings, it's probably the most accessible place for texpaint/sculpt/display functions. Ideally I would put these in the paint or brush structs but since these are actually screen-space state they can be unique for each space and common to all brushes. This is in preparation to unifying brush draw code. |
June 14, 2012, 11:47 (GMT) |
forgot this brush rotation, remove debug printf |
June 14, 2012, 08:24 (GMT) |
Remove remaining merge conflict marker and fix an error caused by renaming of a variable. Needs check by Phabtar! |
June 14, 2012, 07:53 (GMT) |
add missing files from merge |
June 14, 2012, 07:22 (GMT) |
merge with trunk r47866 |
June 14, 2012, 03:43 (GMT) |
export constraint to COLLADA edit. |
June 14, 2012, 02:21 (GMT) |
Added X's for deleting vertex groups. |
June 14, 2012, 01:52 (GMT) |
Added X's for deleting render layers. |
June 14, 2012, 01:22 (GMT) |
Added X's for deleting keying sets. |
June 13, 2012, 21:58 (GMT) |
Add smooth configuration along every axis X, Y, Z. |
June 13, 2012, 19:56 (GMT) |
Add R key to change rotation type for texpaint brushes |
June 13, 2012, 19:51 (GMT) |
Convirting GE to the new matrix stack manager. Still, there is some clean up to do like remove glMatrixMode (because stack needs to be in correct matrix mode for old stack code) Also, most gpuOrtho must be replaced with gpuLoadOrtho This commit also contains GLES code for shaders, which later will be better integrated. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021