November 15, 2021, 18:08 (GMT) |
fixes |
November 15, 2021, 17:54 (GMT) |
Merge branch 'master' into asset-greasepencil |
November 15, 2021, 17:52 (GMT) |
Check Autokey Button If the autokey is disabled, the asset try to use existing active frame, but if it's not found, a new frame is created. Whe Autokey is enabled, the new frame is always created if not existing frame. |
November 15, 2021, 17:46 (GMT) |
Merge branch 'master' into temp-abc-features |
November 15, 2021, 17:35 (GMT) |
progress |
November 15, 2021, 17:24 (GMT) |
progress |
November 15, 2021, 17:13 (GMT) |
Merge branch 'asset-greasepencil' of ssh://git.blender.org/blender into asset-greasepencil |
November 15, 2021, 17:07 (GMT) |
Merge branch 'master' into node-tree-update-refactor |
November 15, 2021, 17:01 (GMT) |
progress |
November 15, 2021, 16:23 (GMT) |
progress |
November 15, 2021, 15:47 (GMT) |
progres |
November 15, 2021, 12:59 (GMT) |
progress |
November 15, 2021, 12:32 (GMT) |
progress |
November 15, 2021, 12:21 (GMT) |
Merge branch 'master' into node-tree-update-refactor |
November 15, 2021, 11:56 (GMT) |
Cleanup: Typo |
November 15, 2021, 11:53 (GMT) |
LineArt: Clean up occlusion code comments |
November 14, 2021, 13:29 (GMT) |
use multi-function |
November 14, 2021, 11:57 (GMT) |
initial sound sampling |
November 14, 2021, 11:34 (GMT) |
Sculpt-dev: add icons for twist and multires displacement smear. |
November 14, 2021, 10:37 (GMT) |
Sculpt-dev: use standard UI idioms Thanks to @TonatiuhdeSanJulián on chat for helping me with this. |
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