Blender Git Loki
Git Commits -> Revision 010d0c2
Revision 010d0c2 by Jeroen Bakker (temp-gpu-compute-shader-hair) April 28, 2021, 12:18 (GMT) |
Use attach vertex buffer. |
Commit Details:
Full Hash: 010d0c222d5e5c9d5637fbb20b44b2c9dd2c1776
Parent Commit: ccd5ca3
Lines Changed: +61, -54
6 Modified Paths:
/source/blender/draw/intern/draw_hair.c (+22, -20) (Diff)
/source/blender/draw/intern/draw_manager.h (+2, -0) (Diff)
/source/blender/draw/intern/draw_manager_data.c (+11, -4) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+4, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+3, -0) (Diff)
/source/blender/draw/intern/shaders/common_hair_refine_vert.glsl (+19, -30) (Diff)
/source/blender/draw/intern/draw_manager.h (+2, -0) (Diff)
/source/blender/draw/intern/draw_manager_data.c (+11, -4) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+4, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+3, -0) (Diff)
/source/blender/draw/intern/shaders/common_hair_refine_vert.glsl (+19, -30) (Diff)