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Git Commits -> Revision 01c3db1
Revision 01c3db1 by Bastien Montagne (master) July 14, 2012, 14:03 (GMT) |
Fix [#32086] Missing bevel "hold shift" for better accuracy. This commit adds "shift" and numtype to both Bevel and Inset mesh operators. It also gets rid of the magicnumber used in NumInput to str operation (currently, 20 chars per element, now defined as NUM_STR_REP_LEN in ED_numinput.h). |
Commit Details:
Full Hash: 01c3db149cfcd5cb357d8fc739bbe4beb08b35e7
SVN Revision: 48913
Parent Commit: 98520ce
Lines Changed: +207, -103
5 Modified Paths:
/source/blender/editors/animation/anim_markers.c (+4, -4) (Diff)
/source/blender/editors/include/ED_numinput.h (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+137, -46) (Diff)
/source/blender/editors/transform/transform.c (+56, -45) (Diff)
/source/blender/editors/util/numinput.c (+9, -8) (Diff)
/source/blender/editors/include/ED_numinput.h (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+137, -46) (Diff)
/source/blender/editors/transform/transform.c (+56, -45) (Diff)
/source/blender/editors/util/numinput.c (+9, -8) (Diff)