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Git Commits -> Revision 02d6550

December 21, 2021, 16:51 (GMT)
USD Preview Surface material export.

Added "USD Preview Surface From Nodes" export option,
to convert a Principled BSDF material node tree to an
approximate USD Preview Surface shader representation.

Also added the following options for texture export.

Export Textures: If converting Preview Surface, export
textures referenced by shader nodes to a 'textures'
directory next to the USD file.

Overwrite Textures: Allow overwriting existing texture
files when exporting textures (this option is off by

Relative Texture Paths: Save material texture asset
paths as relative paths in the USD.

USD export format fixes.

USD export: fixed typo in comparison.

Differential Revision:

Commit Details:

Full Hash: 02d6550dd0f5f81ae6e574b384850a3aa164eca6
Parent Commit: 75af139
Lines Changed: +1, -1

1 Modified Path:

/source/blender/io/usd/intern/ (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021