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Git Commits -> Revision 02d6550
Revision 02d6550 by Michael Kowalski (temp-usd-prev-export2) December 21, 2021, 16:51 (GMT) |
USD Preview Surface material export. Added "USD Preview Surface From Nodes" export option, to convert a Principled BSDF material node tree to an approximate USD Preview Surface shader representation. Also added the following options for texture export. Export Textures: If converting Preview Surface, export textures referenced by shader nodes to a 'textures' directory next to the USD file. Overwrite Textures: Allow overwriting existing texture files when exporting textures (this option is off by default). Relative Texture Paths: Save material texture asset paths as relative paths in the USD. USD export format fixes. USD export: fixed typo in comparison. Differential Revision: https://developer.blender.org/D13647 |
Commit Details:
Full Hash: 02d6550dd0f5f81ae6e574b384850a3aa164eca6
Parent Commit: 75af139
Lines Changed: +1, -1
1 Modified Path:
/source/blender/io/usd/intern/usd_writer_abstract.cc (+1, -1) (Diff)