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Git Commits -> Revision 04843d1
Revision 04843d1 by Pablo Dobarro (master) September 18, 2019, 14:34 (GMT) |
Sculpt: Split original normal into original normal and plane This allows to create different effects with some brushes that use the sculpt plane. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5818 |
Commit Details:
Full Hash: 04843d1572fea6e572f3cbead89a67e6a1e6e44d
Parent Commit: b962aca
Lines Changed: +26, -5
5 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+2, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+14, -3) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+8, -0) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+2, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+14, -3) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+8, -0) (Diff)