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Git Commits -> Revision 04843d1

Revision 04843d1 by Pablo Dobarro (master)
September 18, 2019, 14:34 (GMT)
Sculpt: Split original normal into original normal and plane

This allows to create different effects with some brushes that use the sculpt plane.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5818

Commit Details:

Full Hash: 04843d1572fea6e572f3cbead89a67e6a1e6e44d
Parent Commit: b962aca
Lines Changed: +26, -5

5 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+2, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+14, -3) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+8, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021