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Git Commits -> Revision 0639829

Revision 0639829 by Ton Roosendaal (master)
October 16, 2004, 11:29 (GMT)
Fix for #1549

This was something users found since tracing got into blender, having
sometimes small 'dots' or bright pixels or missing reflection rays in
an image. Thanks to the very simple sample file I could disect it...
it appeared to be an incomplete check for all numerical exceptions when
you traverse the octree nodes. Very technical, but clear comments are in
the code to explain ;)

Commit Details:

Full Hash: 063982914038ecd578bab7849a1e94cccbb8d8b9
SVN Revision: 3270
Parent Commit: e8b41d1
Lines Changed: +55, -48

2 Modified Paths:

/source/blender/render/intern/source/ray.c (+53, -37) (Diff)
/source/blender/render/intern/source/rendercore.c (+2, -11) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021