Blender Git Loki
Git Commits -> Revision 0649131
Revision 0649131 by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 20:20 (GMT) |
Geometry Nodes: Switch boolean node inputs This changes the meaning of the order of the two geometry input sockets to match the existing boolean modifier. The first socket is now the base mesh and the second socket is the "cutter" geometry. |
Commit Details:
Full Hash: 0649131be763d79af2cc3fc724c6a99910742033
Parent Commit: 1bebd12
Lines Changed: +2, -2
1 Modified Path:
/source/blender/nodes/geometry/nodes/node_geo_boolean.cc (+2, -2) (Diff)