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Git Commits -> Revision 073d3ba
Revision 073d3ba by Mitchell Stokes (master) May 10, 2013, 05:13 (GMT) |
BGE: Fix for [#34382] "Vertex position doesn't update when set through Python and "Cast Buffer Shadows" is disabled" reported by V.R. (rolle). The BucketManager was assuming that all modified meshes were rendered when a render pass completed. However, materials that did not cast buffer shadows did not render during the shadow rendering step, and thus were never updated. |
Commit Details:
Full Hash: 073d3ba5f7a5ef8f8255f90ae8b2e24a7114cb1c
SVN Revision: 56639
Parent Commit: fffab39
Lines Changed: +10, -2
1 Modified Path:
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+10, -2) (Diff)