Blender Git Loki
Git Commits -> Revision 0759480
Revision 0759480 by Clément Foucault (master) December 3, 2018, 16:19 (GMT) |
Workbench: Encode Roughness and metallic into 8bits This reduces the bandwidth + vram usage of workbench even further. |
Commit Details:
Full Hash: 0759480529c6d31271117ad2ae8083f6a0beb528
Parent Commit: 223c1a1
Lines Changed: +56, -33
4 Modified Paths:
/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl (+27, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+13, -12) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+15, -14) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+1, -7) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_deferred_composite_frag.glsl (+13, -12) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_frag.glsl (+15, -14) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+1, -7) (Diff)