Blender Git Loki
Git Commits -> Revision 07673a3
Revision 07673a3 by Campbell Barton (master) January 21, 2019, 05:15 (GMT) |
DRW: Support edit-mesh clipping |
Commit Details:
Full Hash: 07673a3460cd0dc37aa9435ade76fabbc78d2c1e
Parent Commit: dd3f518
Lines Changed: +317, -80
14 Modified Paths:
/source/blender/draw/engines/workbench/workbench_data.c (+0, -7) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+0, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+0, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+0, -1) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+156, -66) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl (+15, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_vert.glsl (+15, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+19, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+25, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl (+15, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+23, -0) (Diff)
/source/blender/draw/modes/shaders/edit_normals_geom.glsl (+27, -4) (Diff)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+7, -0) (Diff)
/source/blender/draw/modes/shaders/paint_weight_vert.glsl (+15, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+0, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+0, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+0, -1) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+156, -66) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl (+15, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_vert.glsl (+15, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+19, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+25, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl (+15, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+23, -0) (Diff)
/source/blender/draw/modes/shaders/edit_normals_geom.glsl (+27, -4) (Diff)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+7, -0) (Diff)
/source/blender/draw/modes/shaders/paint_weight_vert.glsl (+15, -0) (Diff)