Blender Git Loki

Git Commits -> Revision 0858904

Revision 0858904 by Campbell Barton (master)
May 17, 2011, 02:44 (GMT)
fix [#27414] no-material renders differently in View3D vs BGE
when a texface layer exists this still overrides the default material.

Commit Details:

Full Hash: 085890457106e36881b999d73cede9699a855e6c
SVN Revision: 36723
Parent Commit: c4dca38
Lines Changed: +11, -3

3 Modified Paths:

/build_files/cmake/cmake_netbeans_project.py (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+9, -1) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021