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Git Commits -> Revision 09ce3c1

Revision 09ce3c1 by Shinsuke Irie (master)
January 17, 2014, 17:23 (GMT)
Blender Internal: Tweak GLSL preview of the spot lamp to use shadow buffer also for ray shadows, to solve inconsistency with the sun lamp.

Commit Details:

Full Hash: 09ce3c18ee70cfc99e36351518095ea6b70a6837
Parent Commit: 8b6b42b
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021