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Git Commits -> Revision 0a546be
Revision 0a546be by Philipp Oeser (master) February 5, 2021, 11:43 (GMT) |
Fix T85396: Display Texture Paint UV only working in editmode Caused by rBf83aa830cd00. Since above commit, only meshes in editmode were considered for drawing (because BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs was used), but the option needs to work for texture paint mode as well, so use BKE_view_layer_array_from_objects_in_mode_unique_data instead on pass the draw_ctx->object_mode. note: there is no good filter_fn to check if we have UVs if mesh is not in editmode, this shouldnt cause much of a performance hit though. Maniphest Tasks: T85396 Differential Revision: https://developer.blender.org/D10319 |
Commit Details:
Full Hash: 0a546beb1f3a6b53fdd57da892ccdf893c269010
Parent Commit: 7fb540b
Lines Changed: +2, -2
1 Modified Path:
/source/blender/draw/engines/overlay/overlay_edit_uv.c (+2, -2) (Diff)