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Git Commits -> Revision 0acccda
Revision 0acccda by Clément Foucault (master) March 13, 2018, 02:49 (GMT) |
GPUMaterial: Fix non finished material status if shader has no output. This wasn't producing any issue for now but it's better to make things clean. |
Commit Details:
Full Hash: 0acccda4a4146dfa0f2d9d848adc83d21a83c0b7
Parent Commit: 8b399d3
Lines Changed: +3, -0
1 Modified Path:
/source/blender/gpu/intern/gpu_material.c (+3, -0) (Diff)