Blender Git Loki

Git Commits -> Revision 0b6dbbc

Revision 0b6dbbc by Campbell Barton (master)
February 10, 2019, 00:16 (GMT)
Cleanup: move clipping shader lib & define into struct

Also compare clipping with the draw context instead of
accessing the RegionView3D, currently they're matching
but this might not always be the case.

Commit Details:

Full Hash: 0b6dbbc306b0a7e60abe36968d154241bb90c1df
Parent Commit: 16d7967
Lines Changed: +115, -132

12 Modified Paths:

/source/blender/draw/engines/basic/basic_engine.c (+3, -4) (Diff)
/source/blender/draw/intern/draw_common.c (+16, -23) (Diff)
/source/blender/draw/modes/edit_curve_mode.c (+9, -12) (Diff)
/source/blender/draw/modes/edit_lattice_mode.c (+4, -7) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+20, -24) (Diff)
/source/blender/draw/modes/edit_metaball_mode.c (+1, -2) (Diff)
/source/blender/draw/modes/object_mode.c (+12, -15) (Diff)
/source/blender/draw/modes/overlay_mode.c (+12, -16) (Diff)
/source/blender/draw/modes/paint_vertex_mode.c (+10, -14) (Diff)
/source/blender/draw/modes/paint_weight_mode.c (+10, -15) (Diff)
/source/blender/gpu/GPU_shader.h (+7, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+11, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021