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Git Commits -> Revision 0c0fa7d

Revision 0c0fa7d by Nicholas Bishop (master)
October 6, 2012, 16:52 (GMT)
Improve flat-shaded VBO drawing for sculpt meshes

Separate vertex copies are now made for flat-shading, such that the
normal is correctly flat-shaded. The element index buffer is not
created in this case.

Commit Details:

Full Hash: 0c0fa7dde66269f451d5b6ebe95860dd9e913d5f
SVN Revision: 51119
Parent Commit: 1df170b
Lines Changed: +91, -21

1 Modified Path:

/source/blender/gpu/intern/gpu_buffers.c (+91, -21) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021