Blender Git Commit Log
Git Commits -> Revision 0c0fa7d
Revision 0c0fa7d by Nicholas Bishop (master) October 6, 2012, 16:52 (GMT) |
Improve flat-shaded VBO drawing for sculpt meshes Separate vertex copies are now made for flat-shading, such that the normal is correctly flat-shaded. The element index buffer is not created in this case. |
Commit Details:
Full Hash: 0c0fa7dde66269f451d5b6ebe95860dd9e913d5f
SVN Revision: 51119
Parent Commit: 1df170b
Lines Changed: +91, -21
1 Modified Path:
/source/blender/gpu/intern/gpu_buffers.c (+91, -21) (Diff)