Blender Git Loki
Git Commits -> Revision 0c6d523
Revision 0c6d523 by Clément Foucault (master) December 7, 2018, 04:33 (GMT) |
DRW: Remove the use of GPUTexture buffers for edit wire rendering See previous commit for detail as why. |
Commit Details:
Full Hash: 0c6d5232a3999770accf0433b436a3bdf5f6f7a8
Parent Commit: e929cad
Lines Changed: +18, -44
6 Modified Paths:
/source/blender/draw/intern/draw_cache.c (+1, -3) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -2) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+0, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+1, -28) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+5, -4) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+10, -6) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -2) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+0, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+1, -28) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+5, -4) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+10, -6) (Diff)