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Git Commits -> Revision 0da1ebf

Revision 0da1ebf by Jeroen Bakker (temp-explicit-colors)
April 14, 2021, 14:14 (GMT)
[WIP]Blenlib: Explicit Colors.

Colors needs to be explicitly typed.
Currently not fully working as constructors overriding selects incorrect
constructor.

Differential Revision: https://developer.blender.org/D10978

Commit Details:

Full Hash: 0da1ebf8f5416adbd450ebba9be91d5030e5b0a1
Parent Commit: 9ca55b1
Lines Changed: +333, -107

1 Added Path:

/source/blender/blenlib/tests/BLI_color_test.cc (+108, -0) (View)

21 Modified Paths:

/source/blender/blenkernel/BKE_attribute_access.hh (+2, -2) (Diff)
/source/blender/blenkernel/BKE_attribute_math.hh (+15, -11) (Diff)
/source/blender/blenkernel/intern/attribute_access.cc (+4, -4) (Diff)
/source/blender/blenkernel/intern/attribute_math.cc (+9, -6) (Diff)
/source/blender/blenkernel/intern/geometry_component_mesh.cc (+6, -6) (Diff)
/source/blender/blenlib/BLI_color.hh (+110, -15) (Diff)
/source/blender/blenlib/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc (+1, -1) (Diff)
/source/blender/functions/intern/cpp_types.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_clamp.cc (+10, -7) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_color_ramp.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_compare.cc (+8, -8) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_fill.cc (+3, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_mix.cc (+5, -5) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_sample_texture.cc (+1, -1) (Diff)
/source/blender/nodes/intern/node_geometry_exec.cc (+1, -1) (Diff)
/source/blender/nodes/intern/node_socket.cc (+2, -2) (Diff)
/source/blender/nodes/intern/node_tree_multi_function.cc (+31, -21) (Diff)
/source/blender/nodes/NOD_geometry_exec.hh (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc (+7, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc (+4, -4) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021