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Git Commits -> Revision 0de69e5
Revision 0de69e5 by Sergey Sharybin (master) September 13, 2016, 11:46 (GMT) |
Cycles: Implement threaded SVM nodes compilation The title says it all actually. From tests with barber shop scene here gives 2-3x speedup for shader compilation on my oldie i7 machine. The gain is mainly due to textures metadata query from jpeg files (which seems to requite de-compression before metadata can be read). But in theory could give nice improvements for scenes with huge node trees as well (i'm talking about node trees of complexity of fractal which we had reports about in the past). Reviewers: juicyfruit, dingto, lukasstockner97, brecht Reviewed By: brecht Subscribers: monio, Blendify Differential Revision: https://developer.blender.org/D2215 |
Commit Details:
Full Hash: 0de69e56b43f194d3d79ad28c3cd6e49e88aa8d2
Parent Commit: f38f787
Lines Changed: +118, -43