Blender Git Loki
Git Commits -> Revision 0dea748
Revision 0dea748 by Campbell Barton (master) September 12, 2008, 02:15 (GMT) |
save and load configuration actuator, (option in game actuator menu) saves a marshal'd GameLogic.globalDict to the blendfile path with the blend extension replaced with bgeconf Use this in YoFrankie to save keyboard layout and graphics quality settings. |
Commit Details:
Full Hash: 0dea748e01dab697d2f8ac245bbd5e925cd732ce
SVN Revision: 16479
Parent Commit: 75841bc
Lines Changed: +158, -48
8 Modified Paths:
/source/blender/makesdna/DNA_actuator_types.h (+2, -0) (Diff)
/source/blender/src/buttons_logic.c (+2, -8) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+10, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+7, -40) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+66, -0) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+65, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.h (+4, -0) (Diff)
/source/blender/src/buttons_logic.c (+2, -8) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+10, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+7, -40) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+66, -0) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+65, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.h (+4, -0) (Diff)