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Git Commits -> Revision 0e1938e

May 25, 2020, 08:48 (GMT)
GPU: Texture: Replace internal sampler state by explicit state object

This is closer to vulkan design and allow for easier state management in
the future. For instance, adding the ability to bind the texture twice
with different sampler params.

Commit Details:

Full Hash: 0e1938e6db9bffd462a04c792908ee7512513f59
Parent Commit: 8a0840b
Lines Changed: +97, -100

3 Modified Paths:

/source/blender/gpu/GPU_texture.h (+24, -0) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+71, -100) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021