Blender Git Loki
Git Commits -> Revision 0e39609
January 13, 2010, 03:21 (GMT) |
Fix [#20557] animated node values haven't effect while render animatión Was only updating the animation system for the render process - if scene render was skipped (as is the case for comp trees without renderlayer nodes) then the animation system wouldn't update. Added in an update here, Aligorith, maybe you'd like to doublecheck. |
Commit Details:
Full Hash: 0e396094686210f81a86b1217c2f76e6262acfe9
SVN Revision: 25946
Parent Commit: 6f0acf3
Lines Changed: +9, -1
1 Modified Path:
/source/blender/render/intern/source/pipeline.c (+9, -1) (Diff)