Blender Git Loki
Git Commits -> Revision 0f6e1e7
Revision 0f6e1e7 by Alexander Gavrilov June 5, 2021, 15:06 (GMT) |
Bone Overlay: support bone wireframe opacity settings. When weight painting the bone overlay is extremely intrusive, effectively requiring either extensive use of hiding individual bones, or disabling the whole bone overlay between selections. This addresses the issue by adding two bone opacity sliders that are used for the 'wireframe' armature drawing mode. One directly controls the opacity in a uniform way. The other one allows fade based on the depth between the near and far clip planes in order to provide an automatic visual cue about which bones are closest. |
Commit Details:
Full Hash: 0f6e1e7849004dd57bc911d0d4f6620d7c2f6ebe
Parent Commit: b86a862
Lines Changed: +288, -85
1 Added Path:
/source/blender/draw/engines/overlay/shaders/armature_alpha_lib.glsl (+25, -0) (View)
15 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d.py (+9, -4) (Diff)
/source/blender/blenloader/intern/versioning_300.c (+16, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+161, -42) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+12, -12) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+36, -13) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_dof_solid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_frag.glsl (+1, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl (+1, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl (+4, -6) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_stick_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_wire_frag.glsl (+1, -1) (Diff)
/source/blender/makesdna/DNA_view3d_defaults.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+16, -0) (Diff)
/source/blender/blenloader/intern/versioning_300.c (+16, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+161, -42) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+12, -12) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+36, -13) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_dof_solid_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_envelope_solid_frag.glsl (+1, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_shape_solid_frag.glsl (+1, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_sphere_solid_frag.glsl (+4, -6) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_stick_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/armature_wire_frag.glsl (+1, -1) (Diff)
/source/blender/makesdna/DNA_view3d_defaults.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+16, -0) (Diff)