Blender Git Loki
Git Commits -> Revision 11428e0
Revision 11428e0 by Campbell Barton (master) January 24, 2019, 06:12 (GMT) |
DRW: use clipping for depth buffer Object selection now supports clipping. |
Commit Details:
Full Hash: 11428e0b7f7aafd3c6fa6b0cd0a77f4c1ff8e48c
Parent Commit: 4d29312
Lines Changed: +60, -24
6 Modified Paths:
/source/blender/draw/engines/basic/basic_engine.c (+28, -6) (Diff)
/source/blender/draw/engines/external/external_engine.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_builtin_shader.c (+10, -1) (Diff)
/source/blender/draw/intern/draw_manager_shader.c (+6, -4) (Diff)
/source/blender/draw/intern/DRW_render.h (+11, -11) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+4, -1) (Diff)
/source/blender/draw/engines/external/external_engine.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_builtin_shader.c (+10, -1) (Diff)
/source/blender/draw/intern/draw_manager_shader.c (+6, -4) (Diff)
/source/blender/draw/intern/DRW_render.h (+11, -11) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+4, -1) (Diff)