Blender Git Loki
Git Commits -> Revision 115458b
Revision 115458b by Sergey Sharybin (master) July 28, 2014, 09:47 (GMT) |
Fix T41193: 2.71 use 100% of CPU at sculpt Issue wascaused by the famous OpenMP crap in MSVC2013, so only way is to use openmp threading if number of BVH nodes is high enough. Made it 8 for now, which seems to work rather fine on my laptop and adult dragon from sintel. But maybe it's to be adjusted a bit more. |
Commit Details:
Full Hash: 115458b53e5e98ee6bc8cd97fcc38cdc51f89df7
Parent Commit: 82ceab5
Lines Changed: +46, -32
5 Modified Paths:
/source/blender/blenkernel/intern/pbvh.c (+10, -3) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+3, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+25, -25) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+7, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_undo.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+3, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+25, -25) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+7, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_undo.c (+1, -1) (Diff)