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Git Commits -> Revision 119665d

Revision 119665d by Mitchell Stokes (master)
December 24, 2012, 02:59 (GMT)
BGE: Use canvas->SetViewPort() instead of glViewport() in the 2D filter.

Commit Details:

Full Hash: 119665d5b7b61f1924b4f0bf89fe1cff00017eed
SVN Revision: 53305
Parent Commit: 388c08c
Lines Changed: +2, -3

1 Modified Path:

/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+2, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021