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Git Commits -> Revision 11a3b8d

Revision 11a3b8d by Brecht Van Lommel (new-object-types)
March 16, 2020, 21:22 (GMT)
Cycles: change volume step size controls, auto adjust based on voxel size

By default it will now set the step size to the voxel size for smoke and
volume objects, and 1/10th the bounding box for procedural volume shaders.

New settings are:
* Scene render/preview step rate: to globally adjust detail and performance
* Material step rate: multiplied with auto detected per-object step size
* World step size: distance to steo for world shader

Differential Revision: https://developer.blender.org/D1777

Commit Details:

Full Hash: 11a3b8d26e07b796f110a23d2dc31d17d0bd3934
Parent Commit: c818bd1
Lines Changed: +214, -68

24 Modified Paths:

/intern/cycles/blender/addon/properties.py (+29, -7) (Diff)
/intern/cycles/blender/addon/ui.py (+12, -4) (Diff)
/intern/cycles/blender/blender_shader.cpp (+2, -0) (Diff)
/intern/cycles/blender/blender_sync.cpp (+2, -1) (Diff)
/intern/cycles/kernel/geom/geom_object.h (+11, -0) (Diff)
/intern/cycles/kernel/kernel_path.h (+4, -4) (Diff)
/intern/cycles/kernel/kernel_path_branched.h (+3, -3) (Diff)
/intern/cycles/kernel/kernel_textures.h (+1, -0) (Diff)
/intern/cycles/kernel/kernel_types.h (+5, -5) (Diff)
/intern/cycles/kernel/kernel_volume.h (+33, -18) (Diff)
/intern/cycles/kernel/split/kernel_do_volume.h (+4, -4) (Diff)
/intern/cycles/render/background.cpp (+4, -0) (Diff)
/intern/cycles/render/background.h (+2, -0) (Diff)
/intern/cycles/render/integrator.cpp (+2, -2) (Diff)
/intern/cycles/render/integrator.h (+1, -1) (Diff)
/intern/cycles/render/object.cpp (+71, -0) (Diff)
/intern/cycles/render/object.h (+3, -0) (Diff)
/intern/cycles/render/osl.cpp (+3, -5) (Diff)
/intern/cycles/render/scene.cpp (+1, -0) (Diff)
/intern/cycles/render/scene.h (+1, -0) (Diff)
/intern/cycles/render/shader.cpp (+12, -6) (Diff)
/intern/cycles/render/shader.h (+3, -1) (Diff)
/intern/cycles/render/svm.cpp (+3, -5) (Diff)
/source/blender/editors/space_view3d/view3d_buttons.c (+2, -2) (Diff)
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