Blender Git Loki
Git Commits -> Revision 11e6366
Revision 11e6366 by Ankit Meel (soc-2020-io-performance) June 27, 2020, 16:23 (GMT) |
Add texture transform options, Blender version comment. Two texture transform options, out of several, are supported now: - Translation (origin offset) (syntax: "-o u v w") - Scale (syntax: "-s u v w") For Normal Map textures, Strength (bump multiplier) (syntax: "-bm s") is also added. I had to temporarily replace `nodeFindSocket` with its own implementation to be able to build, since it doesn't accept `const bNode*` which we're using everywhere. I proposed a simple fix: D8142 for that. If and when it gets committed, I'll remove the duplicate code. Blender version string is also added in the MTL file. Test file: {F8647881} |
Commit Details:
Full Hash: 11e63662beecff90e2be817462ccf75675b7de96
Parent Commit: 96d6571
Lines Changed: +69, -11