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Blender Git Statistics -> Branches -> soc-2020-io-performance

"Soc-2020-io-performance" branch

Total commits : 442
Total committers : 3
First Commit : May 21, 2020
Latest Commit : July 10, 2021

Commits by Month

DateNumber of Commits
July, 20212
June, 20214
May, 20211
April, 20215
March, 202110
February, 20216
January, 20210
December, 202012
November, 202041
October, 202018
September, 202083
August, 202090
July, 202087
June, 202075
May, 20208


AuthorNumber of Commits
Ankit Meel399
Howard Trickey22
Ankit Meel21

Popular Files

FilenameTotal Edits

Latest commits Feed

July 10, 2021, 13:38 (GMT)
Consistent var naming, function usage.
July 10, 2021, 13:34 (GMT)
Merge branch 'master' into soc-2020-io-performance
June 7, 2021, 03:16 (GMT)
Export transform was wrongly calculated.

Several mistakes fixed: Blender's axes convention was wrongly stated;
the mat3_from_axis_conversion in C returns a transposed matrix,
probably because it was copied from Python; the axis transformation
wasn't properly applied to the location part of an object transform.
June 6, 2021, 03:56 (GMT)
Fix crash when UVs are not asked to be exported.
June 5, 2021, 19:25 (GMT)
Fix (added argument) after master merge.
June 5, 2021, 18:33 (GMT)
Merge branch 'master' into soc-2020-io-performance
May 9, 2021, 13:25 (GMT)
Merge branch 'master' into soc-2020-io-performance
April 25, 2021, 17:14 (GMT)
Merge branch 'master' into soc-2020-io-performance
April 18, 2021, 20:13 (GMT)
Merge branch 'master' into soc-2020-io-performance
April 18, 2021, 19:59 (GMT)
Create test OBJ files in temporary place.
April 17, 2021, 12:02 (GMT)
Fix test to not use Ankit's directory name.
April 11, 2021, 15:32 (GMT)
Merge branch 'master' into soc-2020-io-performance
March 28, 2021, 22:15 (GMT)
Progress towards making material output the same as the python exporter.

The python exporter was stricter about what Principled BSDF node it
would use -- it only wanted one directly attached to the Material Output.
Also, the Python exporter sets the ambient to (1,1,1) if no reflections.
And there was a mistake in how the C++ exporter set the illumination model.

Also printed out the components in the same order as the python one,
for easier comparison.
March 28, 2021, 12:03 (GMT)
Fixed problem of repeated same materials output in MTL file.

The code was writing out all of the materials for each object.
Refactored so that the materials for all objects are gathered
together, deduping, and writing out at the end of a frame.
March 27, 2021, 12:52 (GMT)
Fix a bad default assignment and an unused parameter.
March 26, 2021, 12:56 (GMT)
Merge branch 'master' into soc-2020-io-performance
March 20, 2021, 19:57 (GMT)
Put the blender file basename in comment in the header of the .mtl file.
March 20, 2021, 17:30 (GMT)
Merge branch 'master' into soc-2020-io-performance
March 14, 2021, 20:05 (GMT)
Fixed up the TODOs re materials left when making it compile again.

Also, fixed a place where a newline belonged in material output.
March 14, 2021, 17:57 (GMT)
Blender source doesn't yet permit modernize-use-override

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021