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Git Commits -> Revision 128b187

Revision 128b187 by Ton Roosendaal (master)
December 17, 2005, 14:05 (GMT)
Orange: New option "Shadow Bias", to extend the boundary between shadow or
no shadow a little bit. Uses same threshold function as the "Bias" button.
(That latter still works, and will use an automatic bias value based on the
geometry, to prevent terminator errors in raytracing).

Anyhoo, with this manual bias you can get rid of terminator problems for
weird diffuse shaders now as well (like tangent or fresnel).

Committed a few more files than needed, that's just code cleanup.

Commit Details:

Full Hash: 128b187db1561b65d0cc558ae3185d032eb49c17
SVN Revision: 6143
Parent Commit: 16aa8ea
Lines Changed: +15, -11

9 Modified Paths:

/source/blender/blenloader/intern/readfile.c (+0, -1) (Diff)
/source/blender/include/BIF_editgroup.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_material_types.h (+1, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+0, -1) (Diff)
/source/blender/render/intern/source/rendercore.c (+6, -0) (Diff)
/source/blender/render/intern/source/shadbuf.c (+1, -1) (Diff)
/source/blender/src/buttons_shading.c (+3, -2) (Diff)
/source/blender/src/editscreen.c (+1, -0) (Diff)
/source/blender/src/editview.c (+2, -5) (Diff)
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