Blender Git Loki

Git Commits -> Revision 143f4e5

December 20, 2017, 18:11 (GMT)
Fix for T53599: OpenGL render with transparent background

I had to make Eevee draw its scene in the scene pass (before it was doing it
in the background pass). This is not ideal since reference images require
a separation between scene and background.

But it's the best way to solve it now. Clay is working fine.

Commit Details:

Full Hash: 143f4e52c55e346f5f47752d4929061c47346e3f
Parent Commit: 44408d6
Committed By: Antonio Vazquez
Lines Changed: +23, -5

5 Modified Paths:

/source/blender/draw/DRW_engine.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_manager.c (+18, -2) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021