Blender Git Loki
Git Commits -> Revision 3282d85
Revision 3282d85 by Campbell Barton (apricot) June 25, 2008, 16:25 (GMT) |
Commit Details:
Full Hash: 3282d8562719bde5b8be351123135dd5ced250a5
SVN Revision: 15355
Parent Commit: cf88075
Lines Changed: +672, -75
2 Added Paths:
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp (+206, -0) (View)
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h (+76, -0) (View)
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h (+76, -0) (View)
26 Modified Paths:
/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj (+6, -0) (Diff)
/source/blender/blenkernel/BKE_ipo.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+8, -5) (Diff)
/source/blender/python/api2_2x/CurNurb.c (+34, -0) (Diff)
/source/blender/python/api2_2x/doc/Curve.py (+2, -0) (Diff)
/source/blender/src/buttons_editing.c (+1, -1) (Diff)
/source/blender/src/buttons_logic.c (+22, -13) (Diff)
/source/blender/src/editmesh_mods.c (+2, -2) (Diff)
/source/blender/src/editsima.c (+4, -2) (Diff)
/source/blender/src/space.c (+0, -3) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+3, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+47, -0) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+9, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -4) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+8, -0) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+13, -1) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+7, -0) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+23, -23) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+35, -1) (Diff)
/source/gameengine/Ketsji/KX_IPhysicsController.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+114, -17) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+35, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_SumoPhysicsController.h (+2, -0) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+3, -1) (Diff)
/source/blender/blenkernel/BKE_ipo.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+8, -5) (Diff)
/source/blender/python/api2_2x/CurNurb.c (+34, -0) (Diff)
/source/blender/python/api2_2x/doc/Curve.py (+2, -0) (Diff)
/source/blender/src/buttons_editing.c (+1, -1) (Diff)
/source/blender/src/buttons_logic.c (+22, -13) (Diff)
/source/blender/src/editmesh_mods.c (+2, -2) (Diff)
/source/blender/src/editsima.c (+4, -2) (Diff)
/source/blender/src/space.c (+0, -3) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+3, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+47, -0) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.h (+9, -0) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -4) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.h (+8, -0) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+13, -1) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+7, -0) (Diff)
/source/gameengine/Ketsji/KX_BulletPhysicsController.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+23, -23) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+35, -1) (Diff)
/source/gameengine/Ketsji/KX_IPhysicsController.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+114, -17) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.h (+35, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_SumoPhysicsController.h (+2, -0) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+3, -1) (Diff)