Blender Git Loki
Git Commits -> Revision 160791c
August 1, 2014, 09:35 (GMT) |
Hair debug cleanup: Nicer organization of drawing elements and a dedicated Debug class for solver info. The debug code uses preprocessor conditions to avoid all overhead in non-debug modes or when not using debug output. The only extra info at this point is for collision contact points, which will be imported from the Bullet collision world (not yet implemented). |
Commit Details:
Full Hash: 160791c4b43acbd30d4ecc1824ff733a2da77514
Parent Commit: 03adc7e
Lines Changed: +331, -87
2 Added Paths:
/source/blender/hair/intern/HAIR_debug.cpp (+40, -0) (View)
/source/blender/hair/intern/HAIR_debug.h (+69, -0) (View)
/source/blender/hair/intern/HAIR_debug.h (+69, -0) (View)
10 Modified Paths:
/source/blender/blenkernel/intern/object.c (+7, -0) (Diff)
/source/blender/editors/space_view3d/drawhair.c (+171, -85) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+3, -0) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+3, -2) (Diff)
/source/blender/hair/CMakeLists.txt (+2, -0) (Diff)
/source/blender/hair/HAIR_capi.cpp (+19, -0) (Diff)
/source/blender/hair/HAIR_capi.h (+7, -0) (Diff)
/source/blender/hair/intern/HAIR_solver.cpp (+1, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+4, -0) (Diff)
/source/blender/modifiers/intern/MOD_hair.c (+5, -0) (Diff)
/source/blender/editors/space_view3d/drawhair.c (+171, -85) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+3, -0) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+3, -2) (Diff)
/source/blender/hair/CMakeLists.txt (+2, -0) (Diff)
/source/blender/hair/HAIR_capi.cpp (+19, -0) (Diff)
/source/blender/hair/HAIR_capi.h (+7, -0) (Diff)
/source/blender/hair/intern/HAIR_solver.cpp (+1, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+4, -0) (Diff)
/source/blender/modifiers/intern/MOD_hair.c (+5, -0) (Diff)