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Git Commits -> Revision 16b9e91
Revision 16b9e91 by Clément Foucault (master) December 6, 2017, 09:29 (GMT) |
Eevee: Fix sampling direction calculation. It was causing problems with the visibility filtering on Intel GPU. |
Commit Details:
Full Hash: 16b9e91bf1db35b54a292049ec8d1c2d5669c163
Parent Commit: 7ca8af4
Lines Changed: +3, -3
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl (+3, -3) (Diff)